Lizard and Lunk

The continuing GURPS adventures of eight men who really should find better uses for their time.

Thursday, June 28, 2007

And Now for Something Completely Different...

27 June 2007-

Well, it may not be completely different, but we don't often play Star Wars, and I don't know that Craig has ever run a Star Wars adventure before, so it's at least mostly different.

It started out as many Star Wars adventures are wont to do- with us running. Our little party of Rebels, it seems, had snatched great peril (and at least a distinct possibility of defeat) from the jaws of victory, and were now on the run. With the data/plans/McGuffin in hand, we fled a squad of angry Stormtroopers through a high forest city- sort of like a science fiction version of the Ewoks' village (Ep. VI) or Lothlorien- complete with elevators and solar panels, but also sporting vines, gigantic tree trunks, and long drops to a distant forest floor.

EBill's bounty hunter dropped a thermal detonator, which took out several of our pursuers, and we blasted the rest of the squad, but this bought us only a few minutes' respite, since the local Imperial presence had been alerted, and they had scrambled some serious pursuit. We gathered our wits and headed for the spaceport, where we would catch a shuttle for the Kuari Princess, a massive interstellar cruise ship which would take us off this planet and to our rendevous with the other Rebel agents to whom we would deliver our data. When we arrived, we cleaned ourselves up as best we could, then tried to look casual as a few Stormtroopers came aboard the shuttle to check passenger travel documents. They got called off at the last minute, and we made it onto the ship, which looks to be as luxiurious as it was billed to be. If we have to be fighting the evil minions of the Empire, we can at least do so with an umbrella-enhanced drink in one hand...

Sunday, June 24, 2007

Delay of Game: Gallivanting

21 June 2007-

After a multiple-week hiatus (on account of the end of the school year, sickness, and a trip by two of our regulars to Spain), we finally wrapped up the second adventure in the Freeport Trilogy.

Picking up where we left off, we discovered that the new evil temple was located under the house of the city councillor who had so recently told us to get out of town. This fit perfectly into our world-view, and so when we discovered assassins upstairs having just murdered said individual, our response was more of a "High five!" than a "Have at you!" We actually let two assassins just walk away, only later discovering that they may have framed us for the murder. Oh, well, we probably would have assassinated him anyway.

Thinking that the Library was likely to become a serious target, we returned there and planned our defense, which turned out to have been a good idea. Their assault team showed up at the Library, where we hit them by surprise. Our only casualty was the centaur, who was mauled by one of their assassins, who turned up to help their grunts. He was dangerous as Hell until EMike apportated him up off the ground, whereupon he became a highly-trained pinata.

After the dust settled, the head librarian revealed to us that he's really a reptile man himself, and that there are different factions of them. Whether that's good, bad, or indifferent, we don't know yet.