Lizard and Lunk

The continuing GURPS adventures of eight men who really should find better uses for their time.

Tuesday, September 12, 2006

Camera... Camera... Action!

7 September 2006-

For the second week in a row, we successfully pulled off gaming from three separate states, as the miracles of modern technology overcame what has been an essentially insurmountable problem in the past. With the help of Yahoo! Instant Messenger for the visuals and Skype for the voice, we've been up and running in less than ten minutes each of the past two weeks. We're so excited, we're hoping to be used as an example in Friedman's next edition of The World Is Flat.

In terms of the plot, we escaped the cantina and met up out back with the Rodian kid (Rodians are the green guys with the spiky heads and black eyes, like Greedo from Episode IV)* as our guide. He started to lead us to our contact's ship, but saw a wave-off sign, and we headed for ours instead. When we got to the landing bay, we were met by a Twi'lek crime boss (Twi'leks are the guys with the two "head tails" seen in Jabba's palace in Episode IV)* and a couple of antique Trade Federation (the stupid, Asian-accented bad guys from Episode I)* droids that he probably picked up cheap after their stunning debut at Naboo (a planet from Episode I)*. They wanted to talk to our Sullustan trader (Sullustans are flustered, mouse-like guys like the one who was Lando's co-pilot in Episode VI)* about some unpaid bills related to his starship. After some quick Con rolls from Craig and Brian, we were able to distract them enough to get the drop on them, and the subsequent shoot-out left us in possession of our ship, several new blasters, and possibly a future droid or two if we can cobble them back together.

We lifted off immediately and headed for the Imperial base on planet, hoping to rescue our contact, since he had the coordinates of the Rebel base. We didn't make too many friends along the way there, since we grazed a building with our ship (oops!) and then proceeded to seriously blow a Starship Repair roll ("Wait! Did you see something just fall off?") to fix the damage the building had done to us. We eventually arrived to see our guy being transferred to an Imperial shuttle, and we set down, blasted the opposition, and then dusted off [almost, kind of, sort of, not really] like the AirCav units our characters will never be. Now we're off to join the Rebels and train at someplace called Yavin IV. Never heard of it, but it sure sounds like a nice, safe, out-of-the-way place to learn the business of Rebelling against an evil empire.

*These clarifications provided on the off chance that there may be some readers out there who feel that this is, in fact, the blog for them, but are frustrated at their lack of basic knowledge regarding the STAR WARS universe. It's just another service that we offer. You're welcome. : )

1 Comments:

Anonymous Anonymous said...

"exited"?

11:21 AM  

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